76. The Validity Of Converting Songs To Buildings
April 5th, 2021
1 hr 12 mins 39 secs
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Topics:
- The TV Show Russian Doll and emotionally correct magic logic
- My favorite captchas
- AI-remastered Rick Astley
- Kegel based video games and sex UI
- Death Stranding, Tenet, and responsible creativity
Microtopics:
- The green fuzzy stuff, and how nice it is to touch.
- Moss on all sides of a tree.
- Moss directionality at various latitudes.
- Having a water-borne moss ball instead of a fidget spinner.
- Russian Doll.
- Whether there is or ought to be another season of Russian Doll.
- Restarting from the same point every time you die.
- Every episode of a TV series depicting the same four years of high school except the protagonist joins a different club.
- The three names of Edge of Tomorrow.
- All You Need is Kill: Edge of Tomorrow: Live Die Repeat.
- Naming your book like an eBay auction.
- Time travel between adjacent panels of a comic.
- Characters in a story trying to figure out how the author's mind works.
- Successfully fusing world building with a character-driven story.
- Designing a game where the game rules change based on choices players make in the story.
- Celebrities in Prison.
- Any given playthrough of a game being consistent with itself, but not with other playthroughs.
- Playing an interactive story on the Wayback Machine, where it's no longer interactive.
- Running a MUD and exposing its creative tools to your players.
- Matching spiral galaxies to demonstrate your humanity.
- Putting pedestrians at risk by giving bad information to CAPTCHAs.
- Figuring out who your CAPTCHA buddy is so that you can give the driving AI bad information together.
- A CAPTCHA asking you how many instances of the letter i are in the author's name, then after you answer revealing their middle name.
- A spammer caring enough to figure out your bespoke commenting system so that they can spam it.
- A CAPTCHA saying "if you are human, type the word 'human' into this box" and filtering out the spam bots because they type in "spam bot" instead.
- Crook things.
- A phrase both too specific and too general to be useful.
- Doing divination readings by writing kanji with swinging pendulums.
- Using images as the source of randomness in a roguelike's daily run.
- Here was a song but now it's a building.
- Questioning the validity of converting songs to buildings.
- Having a lot of things and needing to create names for them.
- An incredible bomble.
- Deleting this entire discussion and replacing it with Rick Astley's Never Gonna Give You Up.
- Reacting to the gestalt of Rick Astley singing in front of a fence.
- Upscaling a music video to 4k and then applying a CRT filter to make it look like it's on an old TV.
- Content aware fill but for time instead of space.
- Using content aware scale to make videos of hilarious cartoon people.
- Lighting the underside of a bridge by reflecting a searchlight off of a pot of water.
- A shadow of Rick Astley clapping his hands and his right hand just vanishes.
- Finally noticing the bartender in the Rick Astley music video.
- Doing a graceful dance nice that most people would wreck themselves trying without even conveying to onlookers that they're trying to dance.
- Trying to dragon punch but missing the timing so Ryu just flails uselessly for a few seconds.
- Flappy Bird with a kegels controller.
- The portable urination games that you see people playing on the subway and wonder if they're winning.
- Repeatedly firing a semiautomatic rifle by kegeling as rapidly as possible and then doing a backflip to reload.
- Werewolf except you're interrogating everyone to figure out who has just eaten a spicy pepper.
- Creative responsibility.
- What's good and bad about walking in video games.
- Winner vs. Loser.
- Spamming the forward button to run.
- Tapping the forward button at a certain rate or the protagonist trips and falls.
- Just being a capsule and going to zero velocity when you hit a wall.
- Filling your AAA hiking simulator with questionable exposition.
- Hiking through the United States except it's actually Iceland.
- Pressing a button to react to strong winds.
- What happens when you try to make games that aren't shooting people.
- Really thinking hard about what it means to walk.
- Making a AAA walking simulator and breaking down your org chart into the left foot team, the right foot team, the left knee team, &c.
- Hiking barefoot on an intensely beautiful mountain and not seeing any of it because you're looking at your footing.
- Taking in the beauty of your environment.
- Building a hill the size of a large building but painting it to look like a 20,000 foot mountain.
- The difficulty of emulating a Windows 95 game.
- How to install Windows 95 on a modern computer when modern computers don't have CD-ROM drives.