340. Too Young for Doom
April 27th, 2026
1 hr 4 mins 54 secs
Tags
About this Episode
Lords:
- Matt
- Cort
Topics:
- Doom Modding and You
- The Boston Marathon Stampede
- This 1989 Shigeru Miyamoto quote. "When pornography escalates, it eventually crosses into the grotesque. I think the world of 'hidden secrets' in games has almost reached that same grotesque level. It's reached a point where it isn't measured by common sense anymore. It's just people getting bored and looking for stronger and stronger stimulation. We've hit a wall. When you're at the point where you have no choice but to go 'grotesque,' you have to start thinking of new ways to use the medium."
- Dammit I'm Mad by Demetri Martin
Microtopics:
- Plugging in the middle of someone else's topic.
- Successfully comparing apples and oranges.
- Waking extremely early to meet with someone in the wrong time zone.
- Doing anything for 30 years.
- What monsters do.
- Making Doom mods before they figured out how to change the walls.
- The Hacker's Guide to Doom, by Hank Leukart.
- Anthropology of Doom modding.
- Roots: the Evolution of Doom Level Design.
- Demon of the Well.
- People heralding the end of Doom modding before you even get started.
- Megawads.
- Where's All the Data?
- Non-commercial Doom Source License.
- Jokes that take thirty years to get.
- The Vanilla Limitations of Doom.
- Recreating your high school in Doom, which was okay at the time but stopped being okay several years later.
- Dividing eras at a pinching point.
- People who are opposed to doors.
- Relaxed-Limit Source Ports.
- The Stand-Alone Project Era.
- DeHackEd patching the binary.
- Various sources of value you might get from modding Doom.
- Mark Z. Danielewski commenting on MyHouse.wad.
- Sonic Robo Blast 2.
- Falling Away Floors.
- Taking certain features and mushing them together into a new thing.
- Back when Doom rules the LAN parties.
- What you played on your Mac instead of Doom.
- A hardware mod that added looking up and down to Doom via a cardboard window that you can slide around the monitor.
- Making a Beeline for the Bungie Booth.
- A crowd of shifty eyed gamers waiting to sprint across the show floor full of unsuspecting exhibitors setting up booths.
- An okay one of those if you're into that sort of thing.
- Drinkable Cheeseburgers.
- Finishing the tutorial and quitting Marathon (2026) forever so that you can brag about your100% extraction rate.
- Doing non-euclidean architecture in your Marathon maps.
- Adding portals to the Doom engine.
- The three stages of development that every medium goes through.
- Paying the shareware fee to get your registered copy of WinBolo and/or LinBolo.
- The point when you have no choice but to Go Grotesque.
- Miyamoto quotes that modern-day Nintendo would never allow to escape containment.
- A completely constructed, untrue memory of how you played The Legend of Zelda.
- Miyamoto foretelling in 1989 that grotesque secrets in video games will lead directly to the cat hair mustache puzzle and kill adventure games.
- Slaughter-mappy.
- Hell Keep and the Fortress of Mystery.
- The one place in the Doom episode they can force a constrained-ammo puzzle.
- I rise; my bed on a sun.
- Rats peed on hope.
- Deified as a sign in ruby ash.
- Making a computer watch every episode of Seinfeld.
- Guided Markov.
- Writing a poem from both ends at the same time.
- Saying the moon is anything and squeezing a poem out of it.
- Doom mods where you can pull down the console.
- Porting ZZT to the Doom engine and vice versa.