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  <channel>
    <fireside:hostname>web01.fireside.fm</fireside:hostname>
    <fireside:genDate>Sat, 11 Apr 2026 11:50:55 -0500</fireside:genDate>
    <generator>Fireside (https://fireside.fm)</generator>
    <title>Topic Lords - Episodes Tagged with “Pancelor”</title>
    <link>https://topiclords.com/tags/pancelor</link>
    <pubDate>Mon, 16 Jun 2025 00:00:00 -0700</pubDate>
    <description>Every week, Jim invites different friends to guest on Topic Lords and be excited about whatever they've been fixated on this week.
</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>The only place on the internet you can hear topics discussed!</itunes:subtitle>
    <itunes:author>Jim Stormdancer</itunes:author>
    <itunes:summary>Every week, Jim invites different friends to guest on Topic Lords and be excited about whatever they've been fixated on this week.
</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/cover.jpg?v=5"/>
    <itunes:explicit>yes</itunes:explicit>
    <itunes:owner>
      <itunes:name>Jim Stormdancer</itunes:name>
      <itunes:email>jim@goombas.org</itunes:email>
    </itunes:owner>
<itunes:category text="Comedy"/>
<itunes:category text="Education"/>
<itunes:category text="Arts"/>
<item>
  <title>295. Fantasy Malware</title>
  <link>https://topiclords.com/fantasy-malware</link>
  <guid isPermaLink="false">3f54f77d-5f7b-4fcc-88d4-54c1f045eff3</guid>
  <pubDate>Mon, 16 Jun 2025 00:00:00 -0700</pubDate>
  <author>Jim Stormdancer</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/3597ddeb-e52e-4cda-a59c-c64600489fea/3f54f77d-5f7b-4fcc-88d4-54c1f045eff3.mp3" length="62192325" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jim Stormdancer</itunes:author>
  <itunes:subtitle>Lords: Andrew and Andrew. We discuss finally making a 3D game after using only PICO-8 for 10 years, PICO-8 screen carts, Picotron viruses, and Quest by kittenmaster.</itunes:subtitle>
  <itunes:duration>1:04:47</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/cover.jpg?v=5"/>
  <description>Lords:
* Andrew
* Andrew
Topics:
* Finally making a 3D game after using only PICO-8 for 10 years
* PICO-8 screen carts
* Picotron Viruses
* Quest by kittenmaster
  * https://media24.fireside.fm/file/fireside-uploads-2024/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/Kvg10u32.png
Microtopics:
* Professional software developers trying to figure out a terrible UI.
* The Real Andrew – it says so on my computer screen. 
* Make 10 Deluxe. 
* Double Mustache's Lizard Multiplication, now available in a cardboard box in Staples. 
* Lizard Multiplication Tables. 
* Total Toads.
* Pizza Panda vs. Pizza Possum.
* Children's Allegra, on Nick, Jr.
* Eugene, Oregon, the grass seed capital of the world.
* Scientists discovering an exciting new antihistamine in the medicine aisle. 
* Working on whatever feature strikes your fancy for a year and ending up with an undirected project that's nowhere near shipping. 
* Using the lessons you've learned making small games to make a bigger game. 
* Making an N64 game for modern PCs.
* Two people with the same name, the same headphones, and the same back story. 
* 3D cameras: a huge pain in the ass. 
* What makes San Francisco Rush different from Mario Kart.
* Getting Keys in Rush 2.
* How to collect keys in the middle of the air. 
* Yellow Taxi Goes Vroom and other car platformers.
* Extending the lifetime of an arcade game by adding weird secrets. 
* Arcade games with a save system. 
* Feeding Smash Tokens into the gacha system.
* Super Mario Bros.: The Movie: The Game.
* Looking at Picotron and thinking "I don't have time to draw that many pixels."
* The Tweet Jam Andrews.
* Is this really that interesting, Andrew?
* Foreshadowing the poem. 
* How much game can you fit on one screen? 
* Code golfing and limiting yourself to typeable characters.
* Reading a David Ahl book and realizing you want to tell the sand how to think. 
* Playing music on the PC speaker and printing funny phrases on the screen. 
* Writing a series of text mode animations in C in 1992 and then losing them all. 
* STDIO jam. 
* Dig World and Dig World Realms. 
* Typing in 6 pages of ROT13 text.
* Writing an adventure game with a novel-length source code listing and demanding that players type it in.
* Accidentally reading ROT13 spoilers.
* The people who memorize the eye exam chart. 
* Rotting ROT13 a different amount.
* Running ROT13 multiple times for extra security. 
* Competing ROT13 implementations that rotate in different directions. 
* Games in which the game state includes what line of code is currently executing. 
* How beginners expect game programming to work. 
* Deliberately contracting the Picotron virus where the characters fall to the bottom of your screen.
* A monster that runs around on your desktop and eats your icons. 
* Turning off networking features  for individual programs. 
* Writing a keylogger to read people's email and it turns out people's email is incredibly boring.
* Writing a keylogger by hooking the keyboard interrupt and not bothering to log the state of the shift key.
* Capturing the handshake and brute forcing it. 
* The first S is for Secure. 
* Screen carts vs. tweet carts.
* Colon colon home colon colon.
* Question mark? Puzzlescript man. (Or weird asterisk.)
* The new default Pico-8 code editor background color.
* Forgetting to screen shot the pixels so you open the image in Photoshop and add the pixels back.
* Alfonzo's Bowling Challengs.
* Unlocking HD streaming at level 2. 
</description>
  <content:encoded>
    <![CDATA[<p>Lords:</p>

<ul>
<li>Andrew</li>
<li>Andrew</li>
</ul>

<p>Topics:</p>

<ul>
<li>Finally making a 3D game after using only PICO-8 for 10 years</li>
<li>PICO-8 screen carts</li>
<li>Picotron Viruses</li>
<li>Quest by kittenmaster

<ul>
<li><a href="https://media24.fireside.fm/file/fireside-uploads-2024/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/Kvg10u32.png" rel="nofollow">https://media24.fireside.fm/file/fireside-uploads-2024/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/Kvg10u32.png</a></li>
</ul></li>
</ul>

<p>Microtopics:</p>

<ul>
<li>Professional software developers trying to figure out a terrible UI.</li>
<li>The Real Andrew – it says so on my computer screen. </li>
<li>Make 10 Deluxe. </li>
<li>Double Mustache&#39;s Lizard Multiplication, now available in a cardboard box in Staples. </li>
<li>Lizard Multiplication Tables. </li>
<li>Total Toads.</li>
<li>Pizza Panda vs. Pizza Possum.</li>
<li>Children&#39;s Allegra, on Nick, Jr.</li>
<li>Eugene, Oregon, the grass seed capital of the world.</li>
<li>Scientists discovering an exciting new antihistamine in the medicine aisle. </li>
<li>Working on whatever feature strikes your fancy for a year and ending up with an undirected project that&#39;s nowhere near shipping. </li>
<li>Using the lessons you&#39;ve learned making small games to make a bigger game. </li>
<li>Making an N64 game for modern PCs.</li>
<li>Two people with the same name, the same headphones, and the same back story. </li>
<li>3D cameras: a huge pain in the ass. </li>
<li>What makes San Francisco Rush different from Mario Kart.</li>
<li>Getting Keys in Rush 2.</li>
<li>How to collect keys in the middle of the air. </li>
<li>Yellow Taxi Goes Vroom and other car platformers.</li>
<li>Extending the lifetime of an arcade game by adding weird secrets. </li>
<li>Arcade games with a save system. </li>
<li>Feeding Smash Tokens into the gacha system.</li>
<li>Super Mario Bros.: The Movie: The Game.</li>
<li>Looking at Picotron and thinking &quot;I don&#39;t have time to draw that many pixels.&quot;</li>
<li>The Tweet Jam Andrews.</li>
<li>Is this really that interesting, Andrew?</li>
<li>Foreshadowing the poem. </li>
<li>How much game can you fit on one screen? </li>
<li>Code golfing and limiting yourself to typeable characters.</li>
<li>Reading a David Ahl book and realizing you want to tell the sand how to think. </li>
<li>Playing music on the PC speaker and printing funny phrases on the screen. </li>
<li>Writing a series of text mode animations in C in 1992 and then losing them all. </li>
<li>STDIO jam. </li>
<li>Dig World and Dig World Realms. </li>
<li>Typing in 6 pages of ROT13 text.</li>
<li>Writing an adventure game with a novel-length source code listing and demanding that players type it in.</li>
<li>Accidentally reading ROT13 spoilers.</li>
<li>The people who memorize the eye exam chart. </li>
<li>Rotting ROT13 a different amount.</li>
<li>Running ROT13 multiple times for extra security. </li>
<li>Competing ROT13 implementations that rotate in different directions. </li>
<li>Games in which the game state includes what line of code is currently executing. </li>
<li>How beginners expect game programming to work. </li>
<li>Deliberately contracting the Picotron virus where the characters fall to the bottom of your screen.</li>
<li>A monster that runs around on your desktop and eats your icons. </li>
<li>Turning off networking features  for individual programs. </li>
<li>Writing a keylogger to read people&#39;s email and it turns out people&#39;s email is incredibly boring.</li>
<li>Writing a keylogger by hooking the keyboard interrupt and not bothering to log the state of the shift key.</li>
<li>Capturing the handshake and brute forcing it. </li>
<li>The first S is for Secure. </li>
<li>Screen carts vs. tweet carts.</li>
<li>Colon colon home colon colon.</li>
<li>Question mark? Puzzlescript man. (Or weird asterisk.)</li>
<li>The new default Pico-8 code editor background color.</li>
<li>Forgetting to screen shot the pixels so you open the image in Photoshop and add the pixels back.</li>
<li>Alfonzo&#39;s Bowling Challengs.</li>
<li>Unlocking HD streaming at level 2.</li>
</ul><p><a rel="payment" href="http://patreon.com/topiclords">Support Topic Lords</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Lords:</p>

<ul>
<li>Andrew</li>
<li>Andrew</li>
</ul>

<p>Topics:</p>

<ul>
<li>Finally making a 3D game after using only PICO-8 for 10 years</li>
<li>PICO-8 screen carts</li>
<li>Picotron Viruses</li>
<li>Quest by kittenmaster

<ul>
<li><a href="https://media24.fireside.fm/file/fireside-uploads-2024/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/Kvg10u32.png" rel="nofollow">https://media24.fireside.fm/file/fireside-uploads-2024/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/Kvg10u32.png</a></li>
</ul></li>
</ul>

<p>Microtopics:</p>

<ul>
<li>Professional software developers trying to figure out a terrible UI.</li>
<li>The Real Andrew – it says so on my computer screen. </li>
<li>Make 10 Deluxe. </li>
<li>Double Mustache&#39;s Lizard Multiplication, now available in a cardboard box in Staples. </li>
<li>Lizard Multiplication Tables. </li>
<li>Total Toads.</li>
<li>Pizza Panda vs. Pizza Possum.</li>
<li>Children&#39;s Allegra, on Nick, Jr.</li>
<li>Eugene, Oregon, the grass seed capital of the world.</li>
<li>Scientists discovering an exciting new antihistamine in the medicine aisle. </li>
<li>Working on whatever feature strikes your fancy for a year and ending up with an undirected project that&#39;s nowhere near shipping. </li>
<li>Using the lessons you&#39;ve learned making small games to make a bigger game. </li>
<li>Making an N64 game for modern PCs.</li>
<li>Two people with the same name, the same headphones, and the same back story. </li>
<li>3D cameras: a huge pain in the ass. </li>
<li>What makes San Francisco Rush different from Mario Kart.</li>
<li>Getting Keys in Rush 2.</li>
<li>How to collect keys in the middle of the air. </li>
<li>Yellow Taxi Goes Vroom and other car platformers.</li>
<li>Extending the lifetime of an arcade game by adding weird secrets. </li>
<li>Arcade games with a save system. </li>
<li>Feeding Smash Tokens into the gacha system.</li>
<li>Super Mario Bros.: The Movie: The Game.</li>
<li>Looking at Picotron and thinking &quot;I don&#39;t have time to draw that many pixels.&quot;</li>
<li>The Tweet Jam Andrews.</li>
<li>Is this really that interesting, Andrew?</li>
<li>Foreshadowing the poem. </li>
<li>How much game can you fit on one screen? </li>
<li>Code golfing and limiting yourself to typeable characters.</li>
<li>Reading a David Ahl book and realizing you want to tell the sand how to think. </li>
<li>Playing music on the PC speaker and printing funny phrases on the screen. </li>
<li>Writing a series of text mode animations in C in 1992 and then losing them all. </li>
<li>STDIO jam. </li>
<li>Dig World and Dig World Realms. </li>
<li>Typing in 6 pages of ROT13 text.</li>
<li>Writing an adventure game with a novel-length source code listing and demanding that players type it in.</li>
<li>Accidentally reading ROT13 spoilers.</li>
<li>The people who memorize the eye exam chart. </li>
<li>Rotting ROT13 a different amount.</li>
<li>Running ROT13 multiple times for extra security. </li>
<li>Competing ROT13 implementations that rotate in different directions. </li>
<li>Games in which the game state includes what line of code is currently executing. </li>
<li>How beginners expect game programming to work. </li>
<li>Deliberately contracting the Picotron virus where the characters fall to the bottom of your screen.</li>
<li>A monster that runs around on your desktop and eats your icons. </li>
<li>Turning off networking features  for individual programs. </li>
<li>Writing a keylogger to read people&#39;s email and it turns out people&#39;s email is incredibly boring.</li>
<li>Writing a keylogger by hooking the keyboard interrupt and not bothering to log the state of the shift key.</li>
<li>Capturing the handshake and brute forcing it. </li>
<li>The first S is for Secure. </li>
<li>Screen carts vs. tweet carts.</li>
<li>Colon colon home colon colon.</li>
<li>Question mark? Puzzlescript man. (Or weird asterisk.)</li>
<li>The new default Pico-8 code editor background color.</li>
<li>Forgetting to screen shot the pixels so you open the image in Photoshop and add the pixels back.</li>
<li>Alfonzo&#39;s Bowling Challengs.</li>
<li>Unlocking HD streaming at level 2.</li>
</ul><p><a rel="payment" href="http://patreon.com/topiclords">Support Topic Lords</a></p>]]>
  </itunes:summary>
</item>
<item>
  <title>287. Drive It Like You Hate It</title>
  <link>https://topiclords.com/drive-it-like-you-hate-it</link>
  <guid isPermaLink="false">f8b9b522-5f29-450a-80f7-3baa72155c66</guid>
  <pubDate>Mon, 21 Apr 2025 00:00:00 -0700</pubDate>
  <author>Jim Stormdancer</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/3597ddeb-e52e-4cda-a59c-c64600489fea/f8b9b522-5f29-450a-80f7-3baa72155c66.mp3" length="60994036" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jim Stormdancer</itunes:author>
  <itunes:subtitle>Lords: Ben and Andrew. We discuss Super Nintendo World's theming, the ABCs of Style - A Guide to Plain English, renting game consoles, Matsuo Bashô: Frog Haiku, and pixel art impressionism.</itunes:subtitle>
  <itunes:duration>1:03:32</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/cover.jpg?v=5"/>
  <description>Lords:
* Ben
* Andrew
Topics:
* Super Nintendo World's theming is on point
* The ABC of Style - A Guide to Plain English (book)
* Can you still rent game consoles?
* Matsuo Bashô: Frog Haiku
  * https://www.bopsecrets.org/gateway/passages/basho-frog.htm
  * https://itch.io/jam/variety-megajam-2022/topic/2514101/2nd-poem-
* Pixel art impressionism
  * https://twitter.com/MarioBrothBlog/status/1801616946837823790
Microtopics:
* The games you should've bought when the Steam Spring Sale was still going. 
* Citizen Sleeper 2.
* Being excited about a new project until you landlord tells you to move out. 
* Real-life POW  blocks. 
* Timing your punch so that the shell pops out.
* The park employees doing their best to ameliorate the bad game design of the theme park. 
* Rushing to hit the snooze button so the piranha plant doesn't wake up.
* A plant that's not quite as big as Audrey II.
* Buying the wrist band so that you can punch blocks to get coins and find all the KONG letters. 
* Using your shadow to interact with a video game. 
* Running from the park entrance to your favorite ride right when the park opens and there's already a two hour line.
* A picture that you took with your camera and somehow they made reality look cel shaded.
* Super Mushroom Croutons. 
* Clipping the AR goggles into the Mario hat. 
* No matter where you look, stuff is happening all the time.
* Whether kids in Japan handle failure better than kids in California. 
* A phone booth, except it exists. 
* A book about pedantry. 
* When to use difference vs. discrepancy.
* Reading text aloud but internalizing it not at all.
* The model of the mind where you are a passive observer sitting in the backseat thinking about pancakes while the driver is doing all the thinking and acting. 
* Whether the person who struggles to read gets more out of the text than the person who reads effortlessly, because they're spending more time on it 
* Two full pages about "like."
* Faces similar to faces you've never seen before. 
* Drive it like you hate it vs. drive it as if you hate it. 
* Utilizing a big word.
* Phrasing something in an awkward way for entertainment purposes.
* One of the more expensive things you can rent.
* Being able to afford all the games that you want. (Not that many game consoles.)
* Naughty Dog remaking The Last of Us for the third time.
* Sending an assassin to the Second to Last Blockbuster.
* Not knowing how a certain business works because you refuse to give them your social security number.
* Digitally renting a PS5. (It has fingers.)
* Putting stickers on your toilet claiming that it's an Xbox.
* Building a Mario Kart course into your house.
* Sharing your cool social security number.
* Pronouncing Japanese like someone who is covered in tattoos of Pokemon.
* Frog-jump-in Water-sound.
* Pond. Frog. Plop.
* Localizing a Japanese poem into sculpture.
* What is art? What is anything?
* Looking at a pixel art face and thinking "whoa, what's going on with that guy?"
* Pixel art being able to represent detail at a certain scale, but only if it aligns with the directionality of the grid.
* Trying to represent a cartoon world realistically.
* Walking into a dungeon and being surrounded by statues that look like sentries.
* Recognizing a blob of pixels as representing the idea of a decoration and never thinking about it again.
* Fan art of Dr. Robotnik's niece.
* High color, high detail, low resolution.
* Weird rendering techniques that are texture mapping adjacent.
* Line Cook.
* A blue lid that feels sort of mayo.
* Only realizing late in life that three lines makes a ladder.
* The main places that you don't post. 
</description>
  <content:encoded>
    <![CDATA[<p>Lords:</p>

<ul>
<li>Ben</li>
<li>Andrew</li>
</ul>

<p>Topics:</p>

<ul>
<li>Super Nintendo World&#39;s theming is on point</li>
<li>The ABC of Style - A Guide to Plain English (book)</li>
<li>Can you still rent game consoles?</li>
<li>Matsuo Bashô: Frog Haiku

<ul>
<li><a href="https://www.bopsecrets.org/gateway/passages/basho-frog.htm" rel="nofollow">https://www.bopsecrets.org/gateway/passages/basho-frog.htm</a></li>
<li><a href="https://itch.io/jam/variety-megajam-2022/topic/2514101/2nd-poem-" rel="nofollow">https://itch.io/jam/variety-megajam-2022/topic/2514101/2nd-poem-</a></li>
</ul></li>
<li>Pixel art impressionism

<ul>
<li><a href="https://twitter.com/MarioBrothBlog/status/1801616946837823790" rel="nofollow">https://twitter.com/MarioBrothBlog/status/1801616946837823790</a></li>
</ul></li>
</ul>

<p>Microtopics:</p>

<ul>
<li>The games you should&#39;ve bought when the Steam Spring Sale was still going. </li>
<li>Citizen Sleeper 2.</li>
<li>Being excited about a new project until you landlord tells you to move out. </li>
<li>Real-life POW  blocks. </li>
<li>Timing your punch so that the shell pops out.</li>
<li>The park employees doing their best to ameliorate the bad game design of the theme park. </li>
<li>Rushing to hit the snooze button so the piranha plant doesn&#39;t wake up.</li>
<li>A plant that&#39;s not quite as big as Audrey II.</li>
<li>Buying the wrist band so that you can punch blocks to get coins and find all the KONG letters. </li>
<li>Using your shadow to interact with a video game. </li>
<li>Running from the park entrance to your favorite ride right when the park opens and there&#39;s already a two hour line.</li>
<li>A picture that you took with your camera and somehow they made reality look cel shaded.</li>
<li>Super Mushroom Croutons. </li>
<li>Clipping the AR goggles into the Mario hat. </li>
<li>No matter where you look, stuff is happening all the time.</li>
<li>Whether kids in Japan handle failure better than kids in California. </li>
<li>A phone booth, except it exists. </li>
<li>A book about pedantry. </li>
<li>When to use difference vs. discrepancy.</li>
<li>Reading text aloud but internalizing it not at all.</li>
<li>The model of the mind where you are a passive observer sitting in the backseat thinking about pancakes while the driver is doing all the thinking and acting. </li>
<li>Whether the person who struggles to read gets more out of the text than the person who reads effortlessly, because they&#39;re spending more time on it </li>
<li>Two full pages about &quot;like.&quot;</li>
<li>Faces similar to faces you&#39;ve never seen before. </li>
<li>Drive it like you hate it vs. drive it as if you hate it. </li>
<li>Utilizing a big word.</li>
<li>Phrasing something in an awkward way for entertainment purposes.</li>
<li>One of the more expensive things you can rent.</li>
<li>Being able to afford all the games that you want. (Not that many game consoles.)</li>
<li>Naughty Dog remaking The Last of Us for the third time.</li>
<li>Sending an assassin to the Second to Last Blockbuster.</li>
<li>Not knowing how a certain business works because you refuse to give them your social security number.</li>
<li>Digitally renting a PS5. (It has fingers.)</li>
<li>Putting stickers on your toilet claiming that it&#39;s an Xbox.</li>
<li>Building a Mario Kart course into your house.</li>
<li>Sharing your cool social security number.</li>
<li>Pronouncing Japanese like someone who is covered in tattoos of Pokemon.</li>
<li>Frog-jump-in Water-sound.</li>
<li>Pond. Frog. Plop.</li>
<li>Localizing a Japanese poem into sculpture.</li>
<li>What is art? What is anything?</li>
<li>Looking at a pixel art face and thinking &quot;whoa, what&#39;s going on with that guy?&quot;</li>
<li>Pixel art being able to represent detail at a certain scale, but only if it aligns with the directionality of the grid.</li>
<li>Trying to represent a cartoon world realistically.</li>
<li>Walking into a dungeon and being surrounded by statues that look like sentries.</li>
<li>Recognizing a blob of pixels as representing the idea of a decoration and never thinking about it again.</li>
<li>Fan art of Dr. Robotnik&#39;s niece.</li>
<li>High color, high detail, low resolution.</li>
<li>Weird rendering techniques that are texture mapping adjacent.</li>
<li>Line Cook.</li>
<li>A blue lid that feels sort of mayo.</li>
<li>Only realizing late in life that three lines makes a ladder.</li>
<li>The main places that you don&#39;t post.</li>
</ul><p><a rel="payment" href="http://patreon.com/topiclords">Support Topic Lords</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Lords:</p>

<ul>
<li>Ben</li>
<li>Andrew</li>
</ul>

<p>Topics:</p>

<ul>
<li>Super Nintendo World&#39;s theming is on point</li>
<li>The ABC of Style - A Guide to Plain English (book)</li>
<li>Can you still rent game consoles?</li>
<li>Matsuo Bashô: Frog Haiku

<ul>
<li><a href="https://www.bopsecrets.org/gateway/passages/basho-frog.htm" rel="nofollow">https://www.bopsecrets.org/gateway/passages/basho-frog.htm</a></li>
<li><a href="https://itch.io/jam/variety-megajam-2022/topic/2514101/2nd-poem-" rel="nofollow">https://itch.io/jam/variety-megajam-2022/topic/2514101/2nd-poem-</a></li>
</ul></li>
<li>Pixel art impressionism

<ul>
<li><a href="https://twitter.com/MarioBrothBlog/status/1801616946837823790" rel="nofollow">https://twitter.com/MarioBrothBlog/status/1801616946837823790</a></li>
</ul></li>
</ul>

<p>Microtopics:</p>

<ul>
<li>The games you should&#39;ve bought when the Steam Spring Sale was still going. </li>
<li>Citizen Sleeper 2.</li>
<li>Being excited about a new project until you landlord tells you to move out. </li>
<li>Real-life POW  blocks. </li>
<li>Timing your punch so that the shell pops out.</li>
<li>The park employees doing their best to ameliorate the bad game design of the theme park. </li>
<li>Rushing to hit the snooze button so the piranha plant doesn&#39;t wake up.</li>
<li>A plant that&#39;s not quite as big as Audrey II.</li>
<li>Buying the wrist band so that you can punch blocks to get coins and find all the KONG letters. </li>
<li>Using your shadow to interact with a video game. </li>
<li>Running from the park entrance to your favorite ride right when the park opens and there&#39;s already a two hour line.</li>
<li>A picture that you took with your camera and somehow they made reality look cel shaded.</li>
<li>Super Mushroom Croutons. </li>
<li>Clipping the AR goggles into the Mario hat. </li>
<li>No matter where you look, stuff is happening all the time.</li>
<li>Whether kids in Japan handle failure better than kids in California. </li>
<li>A phone booth, except it exists. </li>
<li>A book about pedantry. </li>
<li>When to use difference vs. discrepancy.</li>
<li>Reading text aloud but internalizing it not at all.</li>
<li>The model of the mind where you are a passive observer sitting in the backseat thinking about pancakes while the driver is doing all the thinking and acting. </li>
<li>Whether the person who struggles to read gets more out of the text than the person who reads effortlessly, because they&#39;re spending more time on it </li>
<li>Two full pages about &quot;like.&quot;</li>
<li>Faces similar to faces you&#39;ve never seen before. </li>
<li>Drive it like you hate it vs. drive it as if you hate it. </li>
<li>Utilizing a big word.</li>
<li>Phrasing something in an awkward way for entertainment purposes.</li>
<li>One of the more expensive things you can rent.</li>
<li>Being able to afford all the games that you want. (Not that many game consoles.)</li>
<li>Naughty Dog remaking The Last of Us for the third time.</li>
<li>Sending an assassin to the Second to Last Blockbuster.</li>
<li>Not knowing how a certain business works because you refuse to give them your social security number.</li>
<li>Digitally renting a PS5. (It has fingers.)</li>
<li>Putting stickers on your toilet claiming that it&#39;s an Xbox.</li>
<li>Building a Mario Kart course into your house.</li>
<li>Sharing your cool social security number.</li>
<li>Pronouncing Japanese like someone who is covered in tattoos of Pokemon.</li>
<li>Frog-jump-in Water-sound.</li>
<li>Pond. Frog. Plop.</li>
<li>Localizing a Japanese poem into sculpture.</li>
<li>What is art? What is anything?</li>
<li>Looking at a pixel art face and thinking &quot;whoa, what&#39;s going on with that guy?&quot;</li>
<li>Pixel art being able to represent detail at a certain scale, but only if it aligns with the directionality of the grid.</li>
<li>Trying to represent a cartoon world realistically.</li>
<li>Walking into a dungeon and being surrounded by statues that look like sentries.</li>
<li>Recognizing a blob of pixels as representing the idea of a decoration and never thinking about it again.</li>
<li>Fan art of Dr. Robotnik&#39;s niece.</li>
<li>High color, high detail, low resolution.</li>
<li>Weird rendering techniques that are texture mapping adjacent.</li>
<li>Line Cook.</li>
<li>A blue lid that feels sort of mayo.</li>
<li>Only realizing late in life that three lines makes a ladder.</li>
<li>The main places that you don&#39;t post.</li>
</ul><p><a rel="payment" href="http://patreon.com/topiclords">Support Topic Lords</a></p>]]>
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