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    <fireside:genDate>Mon, 27 Apr 2026 09:29:31 -0500</fireside:genDate>
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    <title>Topic Lords - Episodes Tagged with “Matt”</title>
    <link>https://topiclords.com/tags/matt</link>
    <pubDate>Mon, 27 Apr 2026 00:00:00 -0700</pubDate>
    <description>Every week, Jim invites different friends to guest on Topic Lords and be excited about whatever they've been fixated on this week.
</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>The only place on the internet you can hear topics discussed!</itunes:subtitle>
    <itunes:author>Jim Stormdancer</itunes:author>
    <itunes:summary>Every week, Jim invites different friends to guest on Topic Lords and be excited about whatever they've been fixated on this week.
</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/cover.jpg?v=5"/>
    <itunes:explicit>yes</itunes:explicit>
    <itunes:owner>
      <itunes:name>Jim Stormdancer</itunes:name>
      <itunes:email>jim@goombas.org</itunes:email>
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<itunes:category text="Comedy"/>
<itunes:category text="Education"/>
<itunes:category text="Arts"/>
<item>
  <title>340. Too Young for Doom</title>
  <link>https://topiclords.com/too-young-for-doom</link>
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  <pubDate>Mon, 27 Apr 2026 00:00:00 -0700</pubDate>
  <author>Jim Stormdancer</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/3597ddeb-e52e-4cda-a59c-c64600489fea/784f7a65-dd06-4c7b-82f6-d728e4c1472f.mp3" length="62478729" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jim Stormdancer</itunes:author>
  <itunes:subtitle>Lords: Matt and Cort. We discuss Doom Modding, the Boston Marathon Stampede, secrets in games becoming grotesque, and Dammit I'm Mad by Demetri Martin.</itunes:subtitle>
  <itunes:duration>1:04:54</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/cover.jpg?v=5"/>
  <description>Lords:
* Matt
  * https://mtrop.net/
* Cort
Topics:
* Doom Modding and You
* The Boston Marathon Stampede
* This 1989 Shigeru Miyamoto quote. "When pornography escalates, it eventually crosses into the grotesque. I think the world of 'hidden secrets' in games has almost reached that same grotesque level. It's reached a point where it isn't measured by common sense anymore. It's just people getting bored and looking for stronger and stronger stimulation. We've hit a wall. When you're at the point where you have no choice but to go 'grotesque,' you have to start thinking of new ways to use the medium." 
  * https://shmuplations.com/itoimiyamoto/
* Dammit I'm Mad by Demetri Martin
  * https://www.reddit.com/r/Poetry/comments/zc6iic/poemdammitimmadbydemetrimartin/
Microtopics:
* Plugging in the middle of someone else's topic. 
* Successfully comparing apples and oranges.
* Waking extremely early to meet with someone in the wrong time zone. 
* Doing anything for 30 years. 
* What monsters do. 
* Making Doom mods before they figured out how to change the walls.
* The Hacker's Guide to Doom, by Hank Leukart.
* Anthropology of Doom modding.
* Roots: the Evolution of Doom Level Design.
* Demon of the Well. 
* People heralding the end of Doom modding before you even get started. 
* Megawads.
* Where's All the Data? 
* Non-commercial Doom Source License. 
* Jokes that take thirty years to get. 
* The Vanilla Limitations of Doom. 
* Recreating your high school in Doom, which was okay at the time but stopped being okay several years later. 
* Dividing eras at a pinching point.
* People who are opposed to doors.
* Relaxed-Limit Source Ports.
* The Stand-Alone Project Era.
* DeHackEd patching the binary. 
* Various sources of value you might get from modding Doom.
* Mark Z. Danielewski commenting on MyHouse.wad.
* Sonic Robo Blast 2.
* Falling Away Floors.
* Taking certain features and mushing them together into a new thing.
* Back when Doom rules the LAN parties. 
* What you played on your Mac instead of Doom. 
* A hardware mod that added looking up and down to Doom via a cardboard window that you can slide around the monitor. 
* Making a Beeline for the Bungie Booth.
* A crowd of shifty eyed gamers waiting to sprint across the show floor full of unsuspecting exhibitors setting up booths.
* An okay one of those if you're into that sort of thing. 
* Drinkable Cheeseburgers. 
* Finishing the tutorial and quitting Marathon (2026) forever so that you can brag about your100% extraction rate.
* Doing non-euclidean architecture in your Marathon maps. 
* Adding portals to the Doom engine. 
* The three stages of development that every medium goes through. 
* Paying the shareware fee to get your registered copy of WinBolo and/or LinBolo.
* The point when you have no choice but to Go Grotesque. 
* Miyamoto quotes that modern-day Nintendo would never allow to escape containment. 
* A completely constructed, untrue memory of how you played The Legend of Zelda. 
* Miyamoto foretelling in 1989 that grotesque secrets in video games will lead directly to the cat hair mustache puzzle and kill adventure games.
* Slaughter-mappy.
* Hell Keep and the Fortress of Mystery. 
* The one place in the Doom episode they can force a constrained-ammo puzzle. 
* I rise; my bed on a sun.
* Rats peed on hope. 
* Deified as a sign in ruby ash.
* Making a computer watch every episode of Seinfeld. 
* Guided Markov.
* Writing a poem from both ends at the same time.
* Saying the moon is anything and squeezing a poem out of it. 
* Doom mods where you can pull down the console. 
* Porting ZZT to the Doom engine and vice versa. 
</description>
  <content:encoded>
    <![CDATA[<p>Lords:</p>

<ul>
<li>Matt

<ul>
<li><a href="https://mtrop.net/" rel="nofollow">https://mtrop.net/</a></li>
</ul></li>
<li>Cort</li>
</ul>

<p>Topics:</p>

<ul>
<li>Doom Modding and You</li>
<li>The Boston Marathon Stampede</li>
<li>This 1989 Shigeru Miyamoto quote. &quot;When pornography escalates, it eventually crosses into the grotesque. I think the world of &#39;hidden secrets&#39; in games has almost reached that same grotesque level. It&#39;s reached a point where it isn&#39;t measured by common sense anymore. It&#39;s just people getting bored and looking for stronger and stronger stimulation. We&#39;ve hit a wall. When you&#39;re at the point where you have no choice but to go &#39;grotesque,&#39; you have to start thinking of new ways to use the medium.&quot; 

<ul>
<li><a href="https://shmuplations.com/itoimiyamoto/" rel="nofollow">https://shmuplations.com/itoimiyamoto/</a></li>
</ul></li>
<li>Dammit I&#39;m Mad by Demetri Martin

<ul>
<li><a href="https://www.reddit.com/r/Poetry/comments/zc6iic/poem_dammit_im_mad_by_demetri_martin/" rel="nofollow">https://www.reddit.com/r/Poetry/comments/zc6iic/poem_dammit_im_mad_by_demetri_martin/</a></li>
</ul></li>
</ul>

<p>Microtopics:</p>

<ul>
<li>Plugging in the middle of someone else&#39;s topic. </li>
<li>Successfully comparing apples and oranges.</li>
<li>Waking extremely early to meet with someone in the wrong time zone. </li>
<li>Doing anything for 30 years. </li>
<li>What monsters do. </li>
<li>Making Doom mods before they figured out how to change the walls.</li>
<li>The Hacker&#39;s Guide to Doom, by Hank Leukart.</li>
<li>Anthropology of Doom modding.</li>
<li>Roots: the Evolution of Doom Level Design.</li>
<li>Demon of the Well. </li>
<li>People heralding the end of Doom modding before you even get started. </li>
<li>Megawads.</li>
<li>Where&#39;s All the Data? </li>
<li>Non-commercial Doom Source License. </li>
<li>Jokes that take thirty years to get. </li>
<li>The Vanilla Limitations of Doom. </li>
<li>Recreating your high school in Doom, which was okay at the time but stopped being okay several years later. </li>
<li>Dividing eras at a pinching point.</li>
<li>People who are opposed to doors.</li>
<li>Relaxed-Limit Source Ports.</li>
<li>The Stand-Alone Project Era.</li>
<li>DeHackEd patching the binary. </li>
<li>Various sources of value you might get from modding Doom.</li>
<li>Mark Z. Danielewski commenting on MyHouse.wad.</li>
<li>Sonic Robo Blast 2.</li>
<li>Falling Away Floors.</li>
<li>Taking certain features and mushing them together into a new thing.</li>
<li>Back when Doom rules the LAN parties. </li>
<li>What you played on your Mac instead of Doom. </li>
<li>A hardware mod that added looking up and down to Doom via a cardboard window that you can slide around the monitor. </li>
<li>Making a Beeline for the Bungie Booth.</li>
<li>A crowd of shifty eyed gamers waiting to sprint across the show floor full of unsuspecting exhibitors setting up booths.</li>
<li>An okay one of those if you&#39;re into that sort of thing. </li>
<li>Drinkable Cheeseburgers. </li>
<li>Finishing the tutorial and quitting Marathon (2026) forever so that you can brag about your100% extraction rate.</li>
<li>Doing non-euclidean architecture in your Marathon maps. </li>
<li>Adding portals to the Doom engine. </li>
<li>The three stages of development that every medium goes through. </li>
<li>Paying the shareware fee to get your registered copy of WinBolo and/or LinBolo.</li>
<li>The point when you have no choice but to Go Grotesque. </li>
<li>Miyamoto quotes that modern-day Nintendo would never allow to escape containment. </li>
<li>A completely constructed, untrue memory of how you played The Legend of Zelda. </li>
<li>Miyamoto foretelling in 1989 that grotesque secrets in video games will lead directly to the cat hair mustache puzzle and kill adventure games.</li>
<li>Slaughter-mappy.</li>
<li>Hell Keep and the Fortress of Mystery. </li>
<li>The one place in the Doom episode they can force a constrained-ammo puzzle. </li>
<li>I rise; my bed on a sun.</li>
<li>Rats peed on hope. </li>
<li>Deified as a sign in ruby ash.</li>
<li>Making a computer watch every episode of Seinfeld. </li>
<li>Guided Markov.</li>
<li>Writing a poem from both ends at the same time.</li>
<li>Saying the moon is anything and squeezing a poem out of it. </li>
<li>Doom mods where you can pull down the console. </li>
<li>Porting ZZT to the Doom engine and vice versa. </li>
</ul><p><a rel="payment" href="http://patreon.com/topiclords">Support Topic Lords</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Lords:</p>

<ul>
<li>Matt

<ul>
<li><a href="https://mtrop.net/" rel="nofollow">https://mtrop.net/</a></li>
</ul></li>
<li>Cort</li>
</ul>

<p>Topics:</p>

<ul>
<li>Doom Modding and You</li>
<li>The Boston Marathon Stampede</li>
<li>This 1989 Shigeru Miyamoto quote. &quot;When pornography escalates, it eventually crosses into the grotesque. I think the world of &#39;hidden secrets&#39; in games has almost reached that same grotesque level. It&#39;s reached a point where it isn&#39;t measured by common sense anymore. It&#39;s just people getting bored and looking for stronger and stronger stimulation. We&#39;ve hit a wall. When you&#39;re at the point where you have no choice but to go &#39;grotesque,&#39; you have to start thinking of new ways to use the medium.&quot; 

<ul>
<li><a href="https://shmuplations.com/itoimiyamoto/" rel="nofollow">https://shmuplations.com/itoimiyamoto/</a></li>
</ul></li>
<li>Dammit I&#39;m Mad by Demetri Martin

<ul>
<li><a href="https://www.reddit.com/r/Poetry/comments/zc6iic/poem_dammit_im_mad_by_demetri_martin/" rel="nofollow">https://www.reddit.com/r/Poetry/comments/zc6iic/poem_dammit_im_mad_by_demetri_martin/</a></li>
</ul></li>
</ul>

<p>Microtopics:</p>

<ul>
<li>Plugging in the middle of someone else&#39;s topic. </li>
<li>Successfully comparing apples and oranges.</li>
<li>Waking extremely early to meet with someone in the wrong time zone. </li>
<li>Doing anything for 30 years. </li>
<li>What monsters do. </li>
<li>Making Doom mods before they figured out how to change the walls.</li>
<li>The Hacker&#39;s Guide to Doom, by Hank Leukart.</li>
<li>Anthropology of Doom modding.</li>
<li>Roots: the Evolution of Doom Level Design.</li>
<li>Demon of the Well. </li>
<li>People heralding the end of Doom modding before you even get started. </li>
<li>Megawads.</li>
<li>Where&#39;s All the Data? </li>
<li>Non-commercial Doom Source License. </li>
<li>Jokes that take thirty years to get. </li>
<li>The Vanilla Limitations of Doom. </li>
<li>Recreating your high school in Doom, which was okay at the time but stopped being okay several years later. </li>
<li>Dividing eras at a pinching point.</li>
<li>People who are opposed to doors.</li>
<li>Relaxed-Limit Source Ports.</li>
<li>The Stand-Alone Project Era.</li>
<li>DeHackEd patching the binary. </li>
<li>Various sources of value you might get from modding Doom.</li>
<li>Mark Z. Danielewski commenting on MyHouse.wad.</li>
<li>Sonic Robo Blast 2.</li>
<li>Falling Away Floors.</li>
<li>Taking certain features and mushing them together into a new thing.</li>
<li>Back when Doom rules the LAN parties. </li>
<li>What you played on your Mac instead of Doom. </li>
<li>A hardware mod that added looking up and down to Doom via a cardboard window that you can slide around the monitor. </li>
<li>Making a Beeline for the Bungie Booth.</li>
<li>A crowd of shifty eyed gamers waiting to sprint across the show floor full of unsuspecting exhibitors setting up booths.</li>
<li>An okay one of those if you&#39;re into that sort of thing. </li>
<li>Drinkable Cheeseburgers. </li>
<li>Finishing the tutorial and quitting Marathon (2026) forever so that you can brag about your100% extraction rate.</li>
<li>Doing non-euclidean architecture in your Marathon maps. </li>
<li>Adding portals to the Doom engine. </li>
<li>The three stages of development that every medium goes through. </li>
<li>Paying the shareware fee to get your registered copy of WinBolo and/or LinBolo.</li>
<li>The point when you have no choice but to Go Grotesque. </li>
<li>Miyamoto quotes that modern-day Nintendo would never allow to escape containment. </li>
<li>A completely constructed, untrue memory of how you played The Legend of Zelda. </li>
<li>Miyamoto foretelling in 1989 that grotesque secrets in video games will lead directly to the cat hair mustache puzzle and kill adventure games.</li>
<li>Slaughter-mappy.</li>
<li>Hell Keep and the Fortress of Mystery. </li>
<li>The one place in the Doom episode they can force a constrained-ammo puzzle. </li>
<li>I rise; my bed on a sun.</li>
<li>Rats peed on hope. </li>
<li>Deified as a sign in ruby ash.</li>
<li>Making a computer watch every episode of Seinfeld. </li>
<li>Guided Markov.</li>
<li>Writing a poem from both ends at the same time.</li>
<li>Saying the moon is anything and squeezing a poem out of it. </li>
<li>Doom mods where you can pull down the console. </li>
<li>Porting ZZT to the Doom engine and vice versa. </li>
</ul><p><a rel="payment" href="http://patreon.com/topiclords">Support Topic Lords</a></p>]]>
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