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    <fireside:genDate>Sat, 23 May 2026 12:09:48 -0500</fireside:genDate>
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    <title>Topic Lords - Episodes Tagged with “Charlie”</title>
    <link>https://topiclords.com/tags/charlie</link>
    <pubDate>Mon, 26 Jun 2023 00:00:00 -0700</pubDate>
    <description>Every week, Jim invites different friends to guest on Topic Lords and be excited about whatever they've been fixated on this week.
</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>The only place on the internet you can hear topics discussed!</itunes:subtitle>
    <itunes:author>Jim Stormdancer</itunes:author>
    <itunes:summary>Every week, Jim invites different friends to guest on Topic Lords and be excited about whatever they've been fixated on this week.
</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/cover.jpg?v=5"/>
    <itunes:explicit>yes</itunes:explicit>
    <itunes:owner>
      <itunes:name>Jim Stormdancer</itunes:name>
      <itunes:email>jim@goombas.org</itunes:email>
    </itunes:owner>
<itunes:category text="Comedy"/>
<itunes:category text="Education"/>
<itunes:category text="Arts"/>
<item>
  <title>192. The Prime Number Shitting Bear</title>
  <link>https://topiclords.com/the-prime-number-shitting-bear</link>
  <guid isPermaLink="false">4fac278b-58fb-4e30-9e08-587de91c3f48</guid>
  <pubDate>Mon, 26 Jun 2023 00:00:00 -0700</pubDate>
  <author>Jim Stormdancer</author>
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  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jim Stormdancer</itunes:author>
  <itunes:subtitle>Lords: CisHetKayfaber and Charlie. We discuss umbrellas, siphons, and other physical things that seem like hacky bullshit but actually work,
articulating the shape of your internal cause-and-effect network and applying it as a learning superpower, archipelago.gg, and why a skill is less valued the more we love it</itunes:subtitle>
  <itunes:duration>1:06:52</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/cover.jpg?v=5"/>
  <description>&lt;p&gt;Lords&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;CisHetKayfaber&lt;/li&gt;
&lt;li&gt;Charlie&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Topics:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Umbrellas, siphons, and other physical things that seem like hacky bullshit but actually work&lt;/li&gt;
&lt;li&gt;Articulating the shape of your internal cause-and-effect network and applying it as a learning superpower (futurevision)&lt;/li&gt;
&lt;li&gt;I'm not sure what archipelago.gg is but if I read this paragraph aloud maybe we can figure it out together

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://archipelago.gg/" target="_blank" rel="nofollow noopener"&gt;https://archipelago.gg/&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;A copypasta from this page:

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://www.followchain.org/best-copypastas/#3" target="_blank" rel="nofollow noopener"&gt;https://www.followchain.org/best-copypastas/#3&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Why is a skill less valued the more we love it? Shouldn't it be the opposite? Is this arguable?&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Microtopics:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Supporting someone's video game dream in Denmark.&lt;/li&gt;
&lt;li&gt;Escaping from idle games.&lt;/li&gt;
&lt;li&gt;Video games drawing the screen as often as they can.&lt;/li&gt;
&lt;li&gt;The pauses getting longer and longer whenever the bear needs to shit a new prime number.&lt;/li&gt;
&lt;li&gt;The prime number shitting bear getting constipated.&lt;/li&gt;
&lt;li&gt;How to calculate prime numbers faster.&lt;/li&gt;
&lt;li&gt;Math stuff.&lt;/li&gt;
&lt;li&gt;A choo choo train of thought.&lt;/li&gt;
&lt;li&gt;Meditation apps that play ads while you're in the middle of meditating.&lt;/li&gt;
&lt;li&gt;The thing where you put your mouth on the tube and then have to spit out the gas or you get neurological damage.&lt;/li&gt;
&lt;li&gt;Creating a low pressure system by sucking on a tube.&lt;/li&gt;
&lt;li&gt;Whether umbrellas make sense.&lt;/li&gt;
&lt;li&gt;Umbrella side-drip.&lt;/li&gt;
&lt;li&gt;How bicycles stay upright.&lt;/li&gt;
&lt;li&gt;Does a bicycle on a treadmill stay upright?&lt;/li&gt;
&lt;li&gt;Pattern recognition.&lt;/li&gt;
&lt;li&gt;Seeing a situation you recognize and understanding what's going to happen.&lt;/li&gt;
&lt;li&gt;Predicting where someone's sentence is going to end up.&lt;/li&gt;
&lt;li&gt;Putting your water glass in a zone where it's going to get knocked over.&lt;/li&gt;
&lt;li&gt;The shape of your mind's cause and effect network.&lt;/li&gt;
&lt;li&gt;Seeing scenes from the future, like in Law and Order.&lt;/li&gt;
&lt;li&gt;Predicting the future so that you can be a more efficient organism.&lt;/li&gt;
&lt;li&gt;Mashing air molecules at you.&lt;/li&gt;
&lt;li&gt;Speaking a language that your coworkers don't.&lt;/li&gt;
&lt;li&gt;Applying FutureVision to your creative process.&lt;/li&gt;
&lt;li&gt;Nonlinear creative processes.&lt;/li&gt;
&lt;li&gt;One unique large musical story where nothing repeats.&lt;/li&gt;
&lt;li&gt;A physical task you are doing inside your head.&lt;/li&gt;
&lt;li&gt;The pet that is closest to having a kid.&lt;/li&gt;
&lt;li&gt;Importing a portal gun into Tears of the Kingdom.&lt;/li&gt;
&lt;li&gt;Finding the hookshot in Metroid and your friend then bring able to use it in Link to the Past.&lt;/li&gt;
&lt;li&gt;How to know what your friends want.&lt;/li&gt;
&lt;li&gt;All the bad ways an idea could be implemented &lt;/li&gt;
&lt;li&gt;Surprise boomerangs.&lt;/li&gt;
&lt;li&gt;Archipelago's Release System.&lt;/li&gt;
&lt;li&gt;The era of couch co-op games.&lt;/li&gt;
&lt;li&gt;A multiplayer season where everybody picks a different game.&lt;/li&gt;
&lt;li&gt;Doing the oration.&lt;/li&gt;
&lt;li&gt;Who the colored lights in your keyboard are for.&lt;/li&gt;
&lt;li&gt;Polygonal dudes with long hair head banging in the background.&lt;/li&gt;
&lt;li&gt;Weirdly modern music.&lt;/li&gt;
&lt;li&gt;Fifteen years of everything else.&lt;/li&gt;
&lt;li&gt;Rhythm games vs. music games.&lt;/li&gt;
&lt;li&gt;Living in a society.&lt;/li&gt;
&lt;li&gt;Devaluing the skills you love.&lt;/li&gt;
&lt;li&gt;Listening to a song and really appreciating its use of rests.&lt;/li&gt;
&lt;li&gt;How note lengths and rests work in tracker music.&lt;/li&gt;
&lt;li&gt;Stopping a note without starting a new one.&lt;/li&gt;
&lt;li&gt;Running experiments to determine exactly when a note should stop.&lt;/li&gt;
&lt;li&gt;The micro decisions of things that people don't think about or care about.&lt;/li&gt;
&lt;li&gt;A bird named Mabel.&lt;/li&gt;
&lt;li&gt;A bird figuring out how to enjoy music.&lt;/li&gt;
&lt;li&gt;A tepid delicate series of notes.&lt;/li&gt;
&lt;li&gt;Attractivision.&lt;/li&gt;
&lt;/ul&gt;
</description>
  <content:encoded>
    <![CDATA[<p>Lords</p>

<ul>
<li>CisHetKayfaber</li>
<li>Charlie</li>
</ul>

<p>Topics:</p>

<ul>
<li>Umbrellas, siphons, and other physical things that seem like hacky bullshit but actually work</li>
<li>Articulating the shape of your internal cause-and-effect network and applying it as a learning superpower (futurevision)</li>
<li>I&#39;m not sure what archipelago.gg is but if I read this paragraph aloud maybe we can figure it out together

<ul>
<li><a href="https://archipelago.gg/" rel="nofollow">https://archipelago.gg/</a></li>
</ul></li>
<li>A copypasta from this page:

<ul>
<li><a href="https://www.followchain.org/best-copypastas/#3" rel="nofollow">https://www.followchain.org/best-copypastas/#3</a></li>
</ul></li>
<li>Why is a skill less valued the more we love it? Shouldn&#39;t it be the opposite? Is this arguable?</li>
</ul>

<p>Microtopics:</p>

<ul>
<li>Supporting someone&#39;s video game dream in Denmark.</li>
<li>Escaping from idle games.</li>
<li>Video games drawing the screen as often as they can.</li>
<li>The pauses getting longer and longer whenever the bear needs to shit a new prime number.</li>
<li>The prime number shitting bear getting constipated.</li>
<li>How to calculate prime numbers faster.</li>
<li>Math stuff.</li>
<li>A choo choo train of thought.</li>
<li>Meditation apps that play ads while you&#39;re in the middle of meditating.</li>
<li>The thing where you put your mouth on the tube and then have to spit out the gas or you get neurological damage.</li>
<li>Creating a low pressure system by sucking on a tube.</li>
<li>Whether umbrellas make sense.</li>
<li>Umbrella side-drip.</li>
<li>How bicycles stay upright.</li>
<li>Does a bicycle on a treadmill stay upright?</li>
<li>Pattern recognition.</li>
<li>Seeing a situation you recognize and understanding what&#39;s going to happen.</li>
<li>Predicting where someone&#39;s sentence is going to end up.</li>
<li>Putting your water glass in a zone where it&#39;s going to get knocked over.</li>
<li>The shape of your mind&#39;s cause and effect network.</li>
<li>Seeing scenes from the future, like in Law and Order.</li>
<li>Predicting the future so that you can be a more efficient organism.</li>
<li>Mashing air molecules at you.</li>
<li>Speaking a language that your coworkers don&#39;t.</li>
<li>Applying FutureVision to your creative process.</li>
<li>Nonlinear creative processes.</li>
<li>One unique large musical story where nothing repeats.</li>
<li>A physical task you are doing inside your head.</li>
<li>The pet that is closest to having a kid.</li>
<li>Importing a portal gun into Tears of the Kingdom.</li>
<li>Finding the hookshot in Metroid and your friend then bring able to use it in Link to the Past.</li>
<li>How to know what your friends want.</li>
<li>All the bad ways an idea could be implemented </li>
<li>Surprise boomerangs.</li>
<li>Archipelago&#39;s Release System.</li>
<li>The era of couch co-op games.</li>
<li>A multiplayer season where everybody picks a different game.</li>
<li>Doing the oration.</li>
<li>Who the colored lights in your keyboard are for.</li>
<li>Polygonal dudes with long hair head banging in the background.</li>
<li>Weirdly modern music.</li>
<li>Fifteen years of everything else.</li>
<li>Rhythm games vs. music games.</li>
<li>Living in a society.</li>
<li>Devaluing the skills you love.</li>
<li>Listening to a song and really appreciating its use of rests.</li>
<li>How note lengths and rests work in tracker music.</li>
<li>Stopping a note without starting a new one.</li>
<li>Running experiments to determine exactly when a note should stop.</li>
<li>The micro decisions of things that people don&#39;t think about or care about.</li>
<li>A bird named Mabel.</li>
<li>A bird figuring out how to enjoy music.</li>
<li>A tepid delicate series of notes.</li>
<li>Attractivision.</li>
</ul><p><a rel="payment" href="http://patreon.com/topiclords">Support Topic Lords</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Lords</p>

<ul>
<li>CisHetKayfaber</li>
<li>Charlie</li>
</ul>

<p>Topics:</p>

<ul>
<li>Umbrellas, siphons, and other physical things that seem like hacky bullshit but actually work</li>
<li>Articulating the shape of your internal cause-and-effect network and applying it as a learning superpower (futurevision)</li>
<li>I&#39;m not sure what archipelago.gg is but if I read this paragraph aloud maybe we can figure it out together

<ul>
<li><a href="https://archipelago.gg/" rel="nofollow">https://archipelago.gg/</a></li>
</ul></li>
<li>A copypasta from this page:

<ul>
<li><a href="https://www.followchain.org/best-copypastas/#3" rel="nofollow">https://www.followchain.org/best-copypastas/#3</a></li>
</ul></li>
<li>Why is a skill less valued the more we love it? Shouldn&#39;t it be the opposite? Is this arguable?</li>
</ul>

<p>Microtopics:</p>

<ul>
<li>Supporting someone&#39;s video game dream in Denmark.</li>
<li>Escaping from idle games.</li>
<li>Video games drawing the screen as often as they can.</li>
<li>The pauses getting longer and longer whenever the bear needs to shit a new prime number.</li>
<li>The prime number shitting bear getting constipated.</li>
<li>How to calculate prime numbers faster.</li>
<li>Math stuff.</li>
<li>A choo choo train of thought.</li>
<li>Meditation apps that play ads while you&#39;re in the middle of meditating.</li>
<li>The thing where you put your mouth on the tube and then have to spit out the gas or you get neurological damage.</li>
<li>Creating a low pressure system by sucking on a tube.</li>
<li>Whether umbrellas make sense.</li>
<li>Umbrella side-drip.</li>
<li>How bicycles stay upright.</li>
<li>Does a bicycle on a treadmill stay upright?</li>
<li>Pattern recognition.</li>
<li>Seeing a situation you recognize and understanding what&#39;s going to happen.</li>
<li>Predicting where someone&#39;s sentence is going to end up.</li>
<li>Putting your water glass in a zone where it&#39;s going to get knocked over.</li>
<li>The shape of your mind&#39;s cause and effect network.</li>
<li>Seeing scenes from the future, like in Law and Order.</li>
<li>Predicting the future so that you can be a more efficient organism.</li>
<li>Mashing air molecules at you.</li>
<li>Speaking a language that your coworkers don&#39;t.</li>
<li>Applying FutureVision to your creative process.</li>
<li>Nonlinear creative processes.</li>
<li>One unique large musical story where nothing repeats.</li>
<li>A physical task you are doing inside your head.</li>
<li>The pet that is closest to having a kid.</li>
<li>Importing a portal gun into Tears of the Kingdom.</li>
<li>Finding the hookshot in Metroid and your friend then bring able to use it in Link to the Past.</li>
<li>How to know what your friends want.</li>
<li>All the bad ways an idea could be implemented </li>
<li>Surprise boomerangs.</li>
<li>Archipelago&#39;s Release System.</li>
<li>The era of couch co-op games.</li>
<li>A multiplayer season where everybody picks a different game.</li>
<li>Doing the oration.</li>
<li>Who the colored lights in your keyboard are for.</li>
<li>Polygonal dudes with long hair head banging in the background.</li>
<li>Weirdly modern music.</li>
<li>Fifteen years of everything else.</li>
<li>Rhythm games vs. music games.</li>
<li>Living in a society.</li>
<li>Devaluing the skills you love.</li>
<li>Listening to a song and really appreciating its use of rests.</li>
<li>How note lengths and rests work in tracker music.</li>
<li>Stopping a note without starting a new one.</li>
<li>Running experiments to determine exactly when a note should stop.</li>
<li>The micro decisions of things that people don&#39;t think about or care about.</li>
<li>A bird named Mabel.</li>
<li>A bird figuring out how to enjoy music.</li>
<li>A tepid delicate series of notes.</li>
<li>Attractivision.</li>
</ul><p><a rel="payment" href="http://patreon.com/topiclords">Support Topic Lords</a></p>]]>
  </itunes:summary>
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